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Chess of Mana

2026

Lead Developer | Monk Monkey

What I did

  • Took end-to-end ownership of nearly all in-engine development throughout the full production cycle.
  • Built a custom chess engine from scratch using the Minimax algorithm, enabling advanced AI opponents and customizable rules.
  • Optimized move evaluation with multithreaded execution via Unity Jobs System and Burst Compiler.
  • Implemented relayed peer-to-peer multiplayer using Epic Online Services and FishNet, including lobby, matchmaking, and relay systems.
  • Delivered production-ready UI from Figma specs with polished flows and transitions.
  • Integrated FMOD for adaptive audio and set up a full localization pipeline using Google Sheets and Unity Localization.
UnityC#Epic Online ServicesFishnetJobs + Burst CompilerFMODSoftware Architecture & Design

Chess of Mana is a fantasy-infused strategy game where the graveyard is just a second bench. By channeling Mana from your King, you can revive fallen allies, transforming traditional chess into a high-stakes battle of magical attrition and bold tactical comebacks.